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Wild Mongrel [Friday Night Magic 2006] Collector Booster Your opponent cannot activate cards

Wild Mongrel [Friday Night Magic 2006] Collector Booster Your opponent cannot activate cardsSet: Friday Night Magic 2006 Type: Creature Dog Rarity: Rare Cost: {1}{G} Discard a card: Wild Mongrel gets +1 +1 and becomes the color of your choice until end of turn. It teaches *you* to play dead.

SKU: 38273733409 · From nataliaortizwed.com

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Description

Your opponent cannot activate cards or effects in response to this effect's activation

If this card is sent from the field to the GY: You can add 1 "Red-Eyes" card from your Deck to your hand

Destroy all Level 1 Normal Monsters on your side of the field during the End Phase

all face-up "Karakuri" monsters you control gain 800 ATK and DEF until the End Phase

If this card is sent to the GY by a card effect: You can target 1 Spell/Trap Card on the field

Wild Mongrel [Friday Night Magic 2006] Collector Booster Your opponent cannot activate cardsSet: Friday Night Magic 2006 Type: Creature Dog Rarity: Rare Cost: {1}{G} Discard a card: Wild Mongrel gets +1 +1 and becomes the color of your choice until end of turn. It teaches *you* to play dead.

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